What is type float64 in Golang?

widget

In the Go programming language, variables are containers marked by identifiers or names that can hold different values in a program.

These variables can all hold different data types, whether they are numbers, words, or any other type. To restrict the type of data stored inside these variables, we need to specify the data type of the variables.

float is one of the available numeric data types in Go that is used to store decimal numbers. float64 is a version of float that stores decimal values using a total of 64-bits of data.

For example, if you try to store a string value in it, or a float beyond what can be made using 64-bits, the program will either return an error or store a rounded-off value of the originalthis is called truncation or result in an overflow.

Similar variants

The numeric data type of float has one other version besides float64, float32. Compared to its 32-bit version, float64 can hold much larger decimal values and at far greater precision.

Range

A variable of type float64 can store decimal numbers ranging from 2.2E-308 to 1.7E+308. This applies to negative and positive numbers.

Overflow

The following code shows what happens if you try to store something larger than the stipulated range of values in a float64 variable:

package main
import "fmt"
func main() {
// initializing with the maximum allowed negative decimal value
var num float64 = -1.7E+308
// printing the value and data type
fmt.Printf("Value is: %f and type is: %T\n", num, num);
// making the value out of range by multiply by +/-10
var num_n float64 = num*10
var num_p float64 = num*-10
// printing out new value and type
fmt.Printf("Value is: %f and type is: %T\n", num_n, num_n);
fmt.Printf("Value is: %f and type is: %T\n", num_p, num_p);
}

As we can see from the outputs of the code above, when we stored the max magnitude of a negative number of -1.7E+308 in num and printed it, the value came out to be what was stored.

However, when we multiplied it by 10, the value was pushed out of the allowed range, which resulted in the stored value being interpreted as negative infinity -Inf when printed again.

When this happens, we call it a negative overflow. Similarly, when multiplied by -10, the value was interpreted as positive infinity +Inf, called a positive overflow.

Examples

In the following example, we declare a variable num and explicitly state its data type to be float64. Later, we can use the Printf function to see that num is indeed stored as a float64 data type:

package main
import "fmt"
func main() {
var num float64
num = 200.0
fmt.Printf("Data type of %f is %T\n", num, num);
}

It is also possible to create const values of type float64 instead of variables. The only difference is that const values are just variables whose values can not be changed from what it was initialized to.

We then check the stored data type again by printing it out using the Printf function.

const values must be declared and initialized in the same line.

package main
import "fmt"
func main() {
// declaring and initializing a const value with an float
const c_num float64 = 200.0
// %T represents the type of the variable num
fmt.Printf("Data type of %f is %T\n", c_num, c_num);
}

Free Resources

Copyright ©2025 Educative, Inc. All rights reserved