A string represents a sequence of characters. There are different ways to create strings, e.g., string and System.String. In this Answer, we’ll learn the difference between them.
Below are the key differences between string and System.String in C#:
The | The |
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The Syntax of | The |
C# has a few overloaded operators for performing operations on strings. For example, the | The |
String class and string keyword are equivalent and refer to the same thing.
The following code snippet will further clarify the differences between string and String.
using System; // for using String classclass HelloWorld{static void Main(){// not initialized, has value nullstring str1;// initialized to a literalstr1 = "Hello World!";String str2 = "Hello World!";// copy of existing stringString str3 = String.Copy(str2);string str4 = str1;System.Console.WriteLine(str1 == str2); // displays 'True'System.Console.WriteLine(string.Equals(str3, str4)); // dispalys 'True'}}
Line 8: We initialize a string type variable called str1. It’s value is null by default.
Line 10: We assign the value, "Hello World!", to the str1 string.
Line 12: We use the System.String class to define a string instance.
We can use either of the below syntaxes to declare string variables:
string str1 = "Hello World!";
String str2 = "Hello World!";
Both variables refer to an instance of the System.String class with string value "Hello World!".
Line 14: We create a copy of an instance by explicitly calling Copy static method of System.String on an existing string instance that has already been assigned a value.
Line 15: str3 is assigned to str4. Both the variables refer to an instance of the System.String class with string value "Hello World!".
The equality operator == returns True if both the strings are equal. If not, it returns False.
Equals(String, String) performs the equality check and returns true if two string instances have the same value. If not, it returns false.