What are suspending functions in Kotlin, and how do they work?

Key takeaways:

  • Suspending functions in Kotlin enable efficient management of asynchronous tasks without blocking the main thread. They are particularly useful for operations like fetching data from a server, reading/writing large files, performing database operations, and executing intensive calculations while keeping the app responsive.

  • These functions pause execution at defined suspension points, allowing other tasks to run while waiting for long-running operations. This non-blocking behavior improves responsiveness and user experience by ensuring the app remains interactive during potentially time-consuming tasks.

  • To create a suspending function, the suspend keyword is added to the function declaration, allowing it to be called from within a coroutine. The use of suspending functions simplifies asynchronous programming by making the code more readable, improving resource utilization, and supporting complex concurrency patterns like parallel processing.

Suspending functions in Kotlin is a powerful tool for efficiently managing asynchronous tasks. Explaining how these functions work and when to use them helps developers maintain responsive and high-performing applications. Understanding suspending functions simplifies asynchronous programming, making code more readable and improving the overall user experience.

Imagine you’re playing a game on your phone. You click a button to start a new level. The game needs to load various assets—like textures, sounds, and level data—before it can start. This loading process can take some time, but you don’t want the game to freeze and become unresponsive while this happens. By using a suspending function, the game can handle this loading process asynchronously. This means it continues to respond to user input—like letting you navigate menus or even cancel the level loading—while the assets load in the background.

Kotlin simplifies this kind of asynchronous programming by integrating suspending functions seamlessly into its coroutines framework. This makes it easier for developers to write clean, readable, and efficient code, ensuring their applications remain smooth and user-friendly, even during resource-intensive tasks.

When to use suspending functions

Suspending functions are used while:

  • Fetching data from a server (e.g., downloading game assets or updates) without blocking the UI.

  • Reading or writing large files (e.g., loading or saving game data) asynchronously.

  • Performing database operations (e.g., retrieving game scores or user profiles) without freezing the app.

  • Executing intensive calculations (e.g., generating game levels or enemy positions) in the background.

  • Handling timed events or animations (e.g., delays before transitioning levels) smoothly.

How suspending functions work

Here’s a breakdown of how they function:

  1. Normal execution:

    1. When a suspending function is called, it starts executing just like any regular function.

  2. Suspension points:

    1. Within a suspending function, there are specific points called suspension points where the function may pause its execution. This is typically where the function is waiting for a long-running task, like network data or file I/O.

  3. Pausing and resuming:

    1. At a suspension point, the function pauses its execution and allows other tasks or processes to continue. This is achieved by using mechanisms provided by the coroutine framework.

    2. The suspension is non-blocking: it doesn’t halt the main thread; instead, it saves the current state and allows the main thread to handle other tasks or UI interactions.

  4. Resuming:

    1. Once the long-running task is completed, the function resumes from where it was paused, using the saved state to continue execution as if it never stopped.

Suspended function
Suspended function

The suspend keyword

To create a suspending function, we simply need to add the suspend keyword to the function declaration. This tells the compiler that the function can be suspended and resumed at any time.

Here is an example of a suspending function:

suspend fun fetchData(): String {
// Simulate a delay by suspending the coroutine for 1 second
delay(1000)
// Return the fetched data
return "Data fetched!"
}

This function can be called from within a coroutine and will suspend execution until the data has been fetched. Once the data has been fetched, the function will resume execution and return the data.

Here is an example of how to call a suspending function from within a coroutine:

/*
 * This file was generated by the Gradle 'init' task.
 *
 * The settings file is used to specify which projects to include in your build.
 *
 * Detailed information about configuring a multi-project build in Gradle can be found
 * in the user manual at https://docs.gradle.org/8.0.2/userguide/multi_project_builds.html
 */

rootProject.name = "Project"
include("app")
Example of suspending function in a coroutine

When this code is executed, the performTask() function will be called, and the coroutine will be suspended. The main thread will continue to run, and other coroutines will be able to execute while the performTask() function is suspended.

Once the perfromTask() function has finished executing the coroutine will be resumed and the println() statement will be executed.

Suspending functions can be used to implement a variety of asynchronous operations, such as network requests, database queries, and file I/O. They can also be used to implement more complex concurrency patterns, such as parallel processing and pipeline processing.

Benefits

The benefits of suspending functions are as follows:

  • Keeps the app responsive and interactive.

  • Simplifies asynchronous code compared to callbacks or manual threads.

  • Better utilizes system resources and avoids overloading the main thread.

Conclusion

Suspending functions are a powerful tool for implementing asynchronous and concurrent code in Kotlin. They can help you write more efficient and scalable code.

Frequently asked questions

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What is the difference between suspending and blocking in Kotlin?

Suspending functions in Kotlin allow the current coroutine to pause execution and resume later without blocking the thread, making it more efficient. Blocking functions, on the other hand, halt the thread until they are complete, preventing other tasks from executing on the same thread.


How does suspendCoroutine work?

suspendCoroutine allows you to create a suspend function that interacts with callback-based APIs. It suspends the coroutine and resumes it once the callback is invoked, enabling asynchronous code to be written in a synchronous style.


How to wait for the suspend function in Kotlin?

To wait for a suspend function in Kotlin, simply call the suspend function inside a coroutine scope, and it will automatically suspend and resume once the function completes.


How many types of coroutines are in Kotlin?

There are basically 3 scopes in Kotlin coroutines:

  • Global Scope
  • LifeCycle Scope
  • ViewModel Scope

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