A fault is an incorrect or unintended behavior by a computer program. This fault may cause an error or warning in the program. If left untreated, it can cause failures in the actual working of a deployed program.
If multiple components of the program rely on each other, a fault in one may cause problems in the other components as well.
A fault is a mistake that does not let the software perform its intended function. An error is a difference between correct and incorrect output. Failure is the state of not being able to meet an intended objective.
There are many types of faults, some of which are highlighted below:
We can avoid such faults and many others by using the proper measures for software preparation. We can align these techniques and procedures according to the intended hardware and software specifications, algorithms, programming languages, etc.
Faults may arise that you were not aware of. It is a hallmark of good software to deal with such faults. A common method is to use exceptions and error handling, so the program can tolerate any faults that may arise.
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