Error handling in Golang is done through the built-in interface type, error. It’s zero value is nil; so, if it returns nil, that means that there were no errors in the program.
The most common way to handle errors is to return the error type as the last return value of a function call and check for the nil condition using an if statement.
The code snippet below demonstrates how to use the error type for error handling:
package mainimport "fmt"import "errors" // Import the errors package.func divide(x int, y int) (int, error) {if y == 0 {return -1, errors.New("Cannot divide by 0!")}return x/y, nil}func main() {answer, err := divide(5,0)if err != nil {// Handle the error!fmt.Println(err)} else {// No errors!fmt.Println(answer)}}
error type is returned as the second value from the divide function. In the error case, a custom error message is generated using errors.New, which is returned.error (stored in the err variable) is simply checked for the nil value. Since an error was encountered, the returned value is not nil, and so the error is handled as necessary.Free Resources