The Go language provides a built-in package named math/rand
for generating pseudo-random numbers.
Pseudo-random numbers are a deterministic sequence that depends on a seed value. To generate random numbers on every execution, we need to set the seed every time.
In this shot, we will use the math/rand
package to generate a random number.
rand.Int()
rand.Intn(n)
rand.Float64()
rand.Int()
: Returns a random integer.rand.Intn(n)
: Accepts one argument, n
(the upper bound), and will throw an error if the value of n
is less than zero. rand.Intn(n)
returns a random integer between 0 and n
.rand.Float64()
: Returns a random float64
number between 0.0 and 1.0.package mainimport ("fmt""math/rand""time")func main() {// seed to get different result every timerand.Seed(time.Now().UnixNano())fmt.Println(rand.Int())fmt.Println(rand.Int())fmt.Println(rand.Int())fmt.Println()fmt.Println(rand.Intn(50))fmt.Println(rand.Intn(50))fmt.Println(rand.Intn(50))fmt.Println()fmt.Println(rand.Float64())fmt.Println(rand.Float64())fmt.Println(rand.Float64())}