Key takeaways:
Graph coloring is used to ensure that adjacent vertices in a graph have different colors, solving problems like scheduling and seating arrangements.
The greedy algorithm for graph coloring assigns the lowest available color to each vertex without considering global effects, which may lead to using more colors than necessary
The algorithm involves coloring vertices sequentially, checking adjacent nodes to avoid color conflicts.
The time complexity of the greedy algorithm is
, where V is the number of vertices and E is the number of edges, while the space complexity is .
Graph coloring, or vertex coloring, is a common problem in computer science where each vertex of a graph must be assigned a color such that no two adjacent vertices share the same color. This technique helps solve real-world problems like avoiding timetable clashes, optimizing schedules, allocating jobs, and managing team assignments or seating arrangements.
A real-life scenario where we might want to use a graph coloring problem would be if we wanted to design a seating plan for a software development team. Suppose we want to seat 13 members, of which 2 members, Maverick and Minnie, abhor each other and don’t want to be seated together.
To reduce unwanted fights, the project manager might use the graph coloring greedy algorithm to solve this challenge.
Let’s look at how the greedy algorithm solves the graph coloring problem.
This algorithm does not guarantee the minimum number of colors needed. Instead, it assigns the lowest available color (smallest integer) to each vertex without considering the overall graph structure, making locally optimal choices at each step.
Because of this, the greedy approach may use more colors than necessary, especially in complex or irregular graphs.
However, it establishes an upper bound on the number of colors required. The algorithm will use at
First of all, we’ll color the first vertex with a color. Colors are labeled with numbers.
For the remaining vertices, we’ll repeat the following steps:
Color the current vertex with a number that represents a color. Use the lowest number that hasn’t been used to color any previous adjacent graph nodes.
We’ll ensure that if all previously used colors have been used to color the vertices adjacent to the current node, we’ll assign a new color to it.
Now, let’s look at the following illustration to get a better understanding of the solution:
The following code demonstrates how to solve the graph coloring challenge using the greedy algorithm.
def add_graph_edge(adjacency_list, node1, node2):adjacency_list[node1].append(node2)adjacency_list[node2].append(node1)return adjacency_listgraph_vertices = 5graph = [[] for i in range(graph_vertices)]graph = add_graph_edge(graph, 0, 1)graph = add_graph_edge(graph, 0, 2)graph = add_graph_edge(graph, 1, 2)graph = add_graph_edge(graph, 1, 3)graph = add_graph_edge(graph, 2, 3)graph = add_graph_edge(graph, 3, 4)def greedy_algorithm_for_graph_coloring(adjacency_list, graph_vertices):final_colored_graph = [-1] * graph_verticesavailable_color = [False] * graph_verticesfinal_colored_graph[0] = 0for i in range(1, graph_vertices):for j in adjacency_list[i]:if final_colored_graph[j] != -1:available_color[final_colored_graph[j]] = Truecolor_index = 0while color_index < graph_vertices:if available_color[color_index] != True:breakcolor_index = color_index + 1final_colored_graph[i] = color_indexfor i in adjacency_list[i]:if final_colored_graph[i] != -1:available_color[final_colored_graph[i]] = Falsereturn final_colored_graphprint("Colored graph")final_colored_graph = greedy_algorithm_for_graph_coloring(graph, graph_vertices)for i in range(graph_vertices):print(f"Vertex {i} has color {final_colored_graph[i]}")
Lines 1–4: Firstly, we define a function add_graph_edge
that receives two nodes and creates an edge between the two.
Lines 6–13: Next, we create a graph with 5
vertices. We also create edges between adjacent vertices.
Lines 16–19: We go on to define a function called greedy_algorithm_for_graph_coloring
. It receives the graphs adjacency_list
and the total vertices in the graph. We initialize two lists: final_colored_graph
and available_color
and populate them with -1
and False
respectively. We also set the first vertex to be colored with the first color; this color is numbered with the number 0
.
Lines 21–24: We will then iterate over the remaining nodes and mark their colors as unavailable.
Lines 26–32: In this code section, we will find the first available color and assign that color to the current vertex.
Lines 34–38: Then we rest the values back to False
for the next iteration.
Lines 40–43: Lastly, we call the greedy function, passing it the graph we created previously. We print the vertices and the colors assigned to them.
The greedy_algorithm_for_graph_coloring
function has a time complexity of
It iterates through each vertex
Combining them, the time complexity of this approach is
The additional space used by greedy_algorithm_for_graph_coloring
is proportional to the number of vertices
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