Key takeaways:
The
launchfunction initiates a new coroutine and is typically used for fire-and-forget scenarios. It allows the program to continue running without waiting for the coroutine to finish, making it ideal for non-blocking operations.In contrast, the
joinfunction is a suspending function that waits for a coroutine to complete. It ensures that subsequent code execution occurs only after the specified coroutine has finished, allowing for a controlled execution flow.Using
launchallows the main thread to remain active while the coroutine runs concurrently, whereasjoinblocks the main thread until the coroutine finishes. This distinction is vital for designing applications with optimal performance and responsiveness.The
launchfunction returns aJobobject that manages the life cycle of the coroutine, whilejoindoes not return any result but instead pauses execution to ensure that the coroutine completes.
In Kotlin coroutines, the launch and join functions are fundamental to managing asynchronous tasks but serve different purposes. Understanding when and how to use each can significantly affect the behavior of your concurrent applications.
launch function?The launch function is used to start a new coroutine. A coroutine builder returns a Job, representing the coroutine’s life cycle, but does not carry any result of the coroutine execution itself. launch is generally used for fire-and-forget coroutines, where you do not need to return any result to the caller. You just want some action performed asynchronously.
launch functionHere is an example of using launch: